Archive for August, 2011
So far I’ve started several proof of concept games on windows phone 7, each of them was a great success in its own right, though they are nowhere near complete and only start to introduce gameplay, they proved to me that wp7 has the ability to quickly and easily make very high quality games.
I have a few full game designs that I’m hoping to have time to work on in the coming months. One of them is pretty far along and I’m hoping to have it in the market by October. Since this is a moonlight job for me, it doesn’t always get the attention it should. It’s a new take on a “falling thingy” style game, but it brings some new elements which I think are very exciting.